Game Developer Job Description


This Game Developer job description template can be posted to online job forums and career pages for the recruitment of candidates. The Game Developer job description, its requirements, and responsibilities, given in this template can be modified according to the specific need of your company.

The primary job role of a Game Developer is to:

  • Translate program requirements into efficient and clean code
  • Construct the engine or the base supporting the game
  • Produce prototypes of innovative gameplay features and ideas

Game Developer Job Description

We are hiring a qualified Game Developer for turning game ideas into clean and efficient codes. You will be responsible for developing and supporting the game throughout its lifecycle, that is from conceptual design to the finished product. You will not only develop the main code but also the supporting audio, graphics, design and visual art.

In order to succeed in this role, you must have a passion for developing games as well as a solid background in software development. So, if you like to work in a fast-paced team environment, and qualify the following requirements, we would like to hear from you.

Requirements

  • At least a Bachelor’s degree in Software Engineering, Computer Science, or other related fields
  • Prior experience as a Game Developer
  • Experience of working with various programming languages, especially Java, C, C++
  • Expert-level knowledge in at least one of the following areas: artificial intelligence, multiplayer/networking, 3D animation, 3D rendering
  • Knowledge of the latest gaming trends, best practices, and industry advancements
  • Sound knowledge of various libraries and APIs
  • Strong communication skills and a keen eye for details
  • An analytical mind with a problem-solving attitude
  • Ability to perform well while working in a fast-paced team environment

Responsibilities

  • Translating program requirements into efficient and clean code
  • Constructing the engine or the base supporting the game
  • Producing prototypes of innovative gameplay features and ideas
  • Generating storyboards and game scripts
  • Identifying and documenting technical specifications
  • Creating validation procedures and unit tests for the purpose of assuring quality
  • Developing the audio and design features of the game
  • Animating objects and characters
  • Supporting the game throughout its lifecycle by maintaining code, fixing bugs and ironing out frequently occurring problems
  • Staying aware of industry advancements and user feedback so as to bring necessary upgrades